Plugin Antidote Biohazard
Plugin Antidote For Biohazard Mode
Pentru a vedea link-ul de download trebuie sa dati reply la acest topic.
To see the download link, you need to reply to this topic.
Pentru a vedea link-ul de download trebuie sa dati reply la acest topic.
To see the download link, you need to reply to this topic.
![[Image: 5ea788a63f636.png]](https://images.gamebanana.com/img/ico/games/5ea788a63f636.png)
Source code:
[hide]
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <fakemeta>
#include <biohazard>
#if !defined _biohazard_included
#assert Biohazard functions file required!
#endif
#define OFFSET_NVGOGGLES 129
#define HAS_NVGS (1<<0)
#define USES_NVGS (1<<8)
#define PA_LOW 25.0
#define PA_HIGH 50.0
new antidote_enabled, antidote_cost, antidote_hudmessage, antidotegun_enabled,
antidotegun_cost
new gmsgNVGToggle, g_msgMoney
new g_hasadgun[33]
public plugin_init()
{
/* Plugin */
register_plugin("Biohazard Zombie Antidote & Antidote Gun", "1.5", "ds811888")
g_msgMoney = get_user_msgid("Money")
gmsgNVGToggle = get_user_msgid("NVGToggle")
/* Commands */
register_clcmd("say /antidote", "infect_antidote")
register_clcmd("say antidote", "infect_antidote")
register_clcmd("say /antidotegun", "infect_antidotegun")
register_clcmd("say antidotegun", "infect_antidotegun")
/* Admin Commands */
register_concmd("amx_antidote", "cmd_give_antidote", ADMIN_BAN, "<name>")
register_concmd("amx_antidotegun", "cmd_give_antidotegun", ADMIN_BAN, "<name>")
/* Events */
register_event("Damage", "event_damage", "b", "2>0")
register_event("HLTV","event_newround", "a","1=0", "2=0")
/* Pcvars */
antidote_enabled = register_cvar("bio_antidote_enabled", "1" )
antidote_cost = register_cvar("bio_antidote_cost", "16000")
antidote_hudmessage = register_cvar("bio_antidote_hudmessage", "1")
antidotegun_enabled = register_cvar("bio_antidotegun_enabled", "0")
antidotegun_cost = register_cvar("bio_antidotegun_cost", "16000")
/* Language */
register_dictionary("bio_antidote.txt")
}
public event_damage(id)
{
if(get_pcvar_num(antidotegun_enabled) <= 0 || !is_user_alive(id) || is_user_bot(id))
return PLUGIN_CONTINUE;
new iWeapID, attacker = get_user_attacker(id, iWeapID);
if(!is_user_connected(attacker))
return PLUGIN_CONTINUE;
if(!is_user_connected(id))
return PLUGIN_CONTINUE;
/* if user have antidote.. */
if(iWeapID == CSW_AWP)
{
if (g_hasadgun[id])
{
set_user_human(id)
}
}
return PLUGIN_CONTINUE;
}
public event_newround()
{
/* Remove user Antidote Gun*/
for(new i = 0; i < 32; i++)
{
g_hasadgun[i] = false
}
}
public client_connect(id)
{
g_hasadgun[id] = false
}
/* Admin Commands: amx_antidote */
public cmd_give_antidote(id,level,cid)
{
/* Check user admin */
if (!cmd_access(id,level,cid,2))
return PLUGIN_HANDLED;
/* Check user alive */
if(!is_user_alive(id))
return PLUGIN_HANDLED
/* Check user zombie */
if(!is_user_zombie(id))
return PLUGIN_HANDLED;
new arg[32];
read_argv(1,arg,31);
new player = cmd_target(id,arg,7);
if (!player)
return PLUGIN_HANDLED;
new name[32];
get_user_name(player,name,31);
/* Give a Antidote */
set_user_human(player)
return PLUGIN_HANDLED
}
/* Admin Commands: amx_antidotegun */
public cmd_give_antidotegun(id,level,cid)
{
/* Check user admin */
if (!cmd_access(id,level,cid,2))
return PLUGIN_HANDLED;
/* Check user alive */
if(!is_user_alive(id))
return PLUGIN_HANDLED
new arg[32];
read_argv(1,arg,31);
new player = cmd_target(id,arg,7);
if (!player)
return PLUGIN_HANDLED;
new name[32];
get_user_name(player,name,31);
/* Give a Antidote Gun */
g_hasadgun[player] = true
give_item(player, "weapon_awp")
return PLUGIN_HANDLED
}
/* Commands: say /antidote */
public infect_antidote(id)
{
if(get_pcvar_num(antidote_enabled))
{
new money = cs_get_user_money(id)
new price_antidote = get_pcvar_num(antidote_cost)
new ts[32], tsnum
new maxplayers = get_maxplayers()
new CsTeams:team
for (new i=1; i<=maxplayers; i++)
{
if (!is_user_connected(i) || !is_user_alive(i))
{
continue
}
team = cs_get_user_team(i)
if (team == CS_TEAM_T)
{
ts[tsnum++] = i
}
}
/* Check user last zombie */
if (tsnum == 1)
{
client_print(id, print_chat, "[BIO] %L", LANG_PLAYER, "LAST_ZOMBIE")
return PLUGIN_HANDLED
}
/* Check user alive */
if(!is_user_alive(id))
return PLUGIN_HANDLED
/* Check user zombie */
if(!is_user_zombie(id))
return PLUGIN_HANDLED
/* Check user money */
if(money <= price_antidote)
{
client_print(id, print_center, "[BIO] %L", LANG_PLAYER, "NOT_ENOUGH_MONEY" , price_antidote)
}
else
{
/* -user money to buy a zombie antidote */
message_begin(MSG_ONE, g_msgMoney, _, id)
write_long(money-price_antidote) // amount
write_byte(1) // flash
message_end()
cs_set_user_money(id, money - price_antidote)
/* Client Print */
client_print(id, print_center, "[BIO] %L", LANG_PLAYER, "USED_ANTIDOTE")
/* Set user to survivor */
set_user_human(id)
/* HudMessage */
if(get_pcvar_num(antidote_hudmessage))
{
set_hudmessage(0, 0, 255, -1.0, 0.53)
show_hudmessage(id, "%L", LANG_PLAYER, "AGAIN_SURVIVOR")
}
}
}
return PLUGIN_HANDLED
}
/* Commands: say /antidotegun */
public infect_antidotegun(id)
{
if(get_pcvar_num(antidotegun_enabled))
{
new money = cs_get_user_money(id)
new price_antidotegun = get_pcvar_num(antidotegun_cost)
/* Check user alive */
if(!is_user_alive(id))
return PLUGIN_HANDLED
/* Check user money */
if(money <= price_antidotegun)
{
client_print(id, print_center, "[BIO] %L", LANG_PLAYER, "NOT_ENOUGH_MONEY_GUN" , price_antidotegun)
}
else
{
/* -user money to buy a zombie antidote gun */
cs_set_user_money(id, money - price_antidotegun)
/* Client Print */
client_print(id, print_center, "[BIO] %L", LANG_PLAYER, "BOUGHT_ANTIDOTEGUN")
/* Give user antidote gun */
g_hasadgun[id] = true
give_item(id, "weapon_awp")
}
}
return PLUGIN_HANDLED
}
/* Set user to survivor */
stock set_user_human(id)
{
cure_user(id)
/* Remove user Nvgs */
Remove_User_Nvgs(id)
/* Set user health to 100 */
set_user_health(id, 100)
/* Set user to CT TEAM */
cs_set_user_team(id, CS_TEAM_CT)
/* reset user model */
cs_reset_user_model(id)
/* give user weapon */
give_item(id, "weapon_sg552")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_deagle")
/* set user ammo */
cs_set_user_bpammo(id, CSW_SG552, 90)
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
}
/* ConnorMcLeod by BeasT */
Remove_User_Nvgs(id)
{
new iNvgs = get_pdata_int(id, OFFSET_NVGOGGLES, 5)
if( !iNvgs )
{
return
}
if( iNvgs & USES_NVGS )
{
emit_sound(id, CHAN_ITEM, "items/nvg_off.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
emessage_begin(MSG_ONE, gmsgNVGToggle, _, id)
ewrite_byte(0)
emessage_end()
}
set_pdata_int(id, OFFSET_NVGOGGLES, 0, 5)
}
![[Image: 10-38.jpg]](https://i.postimg.cc/hP0T0Pzf/10-38.jpg)
![[Image: Counter-Strike-Logo-Resized.png]](https://i.postimg.cc/8PtvfTzy/Counter-Strike-Logo-Resized.png)
Felicitări
![[Image: k1sig.jpg]](https://i.ibb.co/StfkG9d/k1sig.jpg)
Multumim
![[Image: Mind.gif]](https://i.ibb.co/0ykgggRG/Mind.gif)
unlock
Users browsing this thread: