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More Features (Killbomb, Antibomb & ZM) - Printable Version +- ZMBIO.RO (https://zmbio.ro/forum) +-- Forum: CS2 servers (https://zmbio.ro/forum/Forum-CS2-servers) +--- Forum: ZM.ZMBIO.RO (https://zmbio.ro/forum/Forum-ZM-ZMBIO-RO) +---- Forum: Suggestions (https://zmbio.ro/forum/Forum-Suggestions) +---- Thread: More Features (Killbomb, Antibomb & ZM) (/Thread-More-Features-Killbomb-Antibomb-ZM) |
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More Features (Killbomb, Antibomb & ZM) - aizen - 09-08-2026 We need more features for the zombies, as many players simply go AFK because, for example, they have no way to turn back into a human. Another idea would be to add Kill Bombs or Anti-Bombs that could either instantly kill a large number of zombies or turn them back into humans. aizen RE: More Features (Killbomb, Antibomb & ZM) - oPALEJRO - 09-08-2026 We need that ! RE: More Features (Killbomb, Antibomb & ZM) - DeadHunter413 - 09-08-2026 Dunno what to say about kill bombs, sounds OP. Defnitely agreed on more features for zombies. RE: More Features (Killbomb, Antibomb & ZM) - MidNightt - 09-13-2026 kill bomb is too op in the small map small 1 way and cure bomb is too the round wont end(server balance will destroy when every high ppls use on high ppls). mybe cure bullet can be realistic like 200dollar 1 cure bullet recharg and hit zombie will turn human |