ZMBIO.RO
More Features (Killbomb, Antibomb & ZM) - Printable Version

+- ZMBIO.RO (https://zmbio.ro/forum)
+-- Forum: CS2 servers (https://zmbio.ro/forum/Forum-CS2-servers)
+--- Forum: ZM.ZMBIO.RO (https://zmbio.ro/forum/Forum-ZM-ZMBIO-RO)
+---- Forum: Suggestions (https://zmbio.ro/forum/Forum-Suggestions)
+---- Thread: More Features (Killbomb, Antibomb & ZM) (/Thread-More-Features-Killbomb-Antibomb-ZM)



More Features (Killbomb, Antibomb & ZM) - aizen - 09-08-2026

We need more features for the zombies, as many players simply go AFK because, for example, they have no way to turn back into a human. Another idea would be to add Kill Bombs or Anti-Bombs that could either instantly kill a large number of zombies or turn them back into humans.

aizen


RE: More Features (Killbomb, Antibomb & ZM) - oPALEJRO - 09-08-2026

We need that !


RE: More Features (Killbomb, Antibomb & ZM) - DeadHunter413 - 09-08-2026

Dunno what to say about kill bombs, sounds OP.
Defnitely agreed on more features for zombies.


RE: More Features (Killbomb, Antibomb & ZM) - MidNightt - 09-13-2026

kill bomb is too op in the small map small 1 way and cure bomb is too the round wont end(server balance will destroy when every high ppls use on high ppls). mybe cure bullet can be realistic like 200dollar 1 cure bullet recharg and hit zombie will turn human