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		<title><![CDATA[ZMBIO.RO - Suggestions]]></title>
		<link>https://zmbio.ro/forum/</link>
		<description><![CDATA[ZMBIO.RO - https://zmbio.ro/forum]]></description>
		<pubDate>Wed, 07 Oct 2026 21:05:18 +0000</pubDate>
		<generator>MyBB</generator>
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			<title><![CDATA[Fred]]></title>
			<link>https://zmbio.ro/forum/Thread-Fred--1436</link>
			<pubDate>Thu, 01 Oct 2026 02:42:49 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=720">Fred</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-Fred--1436</guid>
			<description><![CDATA[Add more custom weapons if it’s possible and make them available for everyone not just vip, it will attract people seeing custom weapons from 1.6/ new custom weapons + more custom player models would be great. I would also say revisiting shop prices for lower levels. When a new player joins and he’s never played this mode before they don’t know how to make money they spend the 1.5k from !reg in 30min and then they quit as it’s too hard for them to farm it.]]></description>
			<content:encoded><![CDATA[Add more custom weapons if it’s possible and make them available for everyone not just vip, it will attract people seeing custom weapons from 1.6/ new custom weapons + more custom player models would be great. I would also say revisiting shop prices for lower levels. When a new player joins and he’s never played this mode before they don’t know how to make money they spend the 1.5k from !reg in 30min and then they quit as it’s too hard for them to farm it.]]></content:encoded>
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			<title><![CDATA[GOLDEN AK-47]]></title>
			<link>https://zmbio.ro/forum/Thread-GOLDEN-AK-47</link>
			<pubDate>Sat, 12 Sep 2026 21:06:17 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=685">MidNightt</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-GOLDEN-AK-47</guid>
			<description><![CDATA[Nick cs:midnightallways <br />
Contact:https://steamcommunity.com/profiles/76561198301237180/<br />
 Suggestion:<br />
<span style="color: #72ff84;" class="mycode_color">                                        Current issue-</span><br />
currently, the special weapons purchased with points/money seem <br />
underutilized by the community.A major reason for this is that heavy <br />
weapons like the Negav do not benefit effectively from(no recoil)<br />
modifications, making them less viable and less appealing in zombie gameplay.<br />
<span style="color: #2ecc40;" class="mycode_color">                                     Proposed solution-</span><br />
instead of keeping underperforming weapons like the Negav in the premium<br />
menu, i propose introducing a GOLDEN AK-47. the ak-47 is already a highly<br />
popular.<br />
<span style="color: #4cea5e;" class="mycode_color">                                   Expected outcome-</span><br />
Players have a strong desire for high-impact, iconic weapons. Adding<br />
a GOLDEN AK-47 would significantly boost player interest and fully revitalize <br />
the premium weapon meny, encouraging more active utilization and overall player<br />
                                   <span style="color: #c10300;" class="mycode_color">    SATISFACTION.</span>]]></description>
			<content:encoded><![CDATA[Nick cs:midnightallways <br />
Contact:https://steamcommunity.com/profiles/76561198301237180/<br />
 Suggestion:<br />
<span style="color: #72ff84;" class="mycode_color">                                        Current issue-</span><br />
currently, the special weapons purchased with points/money seem <br />
underutilized by the community.A major reason for this is that heavy <br />
weapons like the Negav do not benefit effectively from(no recoil)<br />
modifications, making them less viable and less appealing in zombie gameplay.<br />
<span style="color: #2ecc40;" class="mycode_color">                                     Proposed solution-</span><br />
instead of keeping underperforming weapons like the Negav in the premium<br />
menu, i propose introducing a GOLDEN AK-47. the ak-47 is already a highly<br />
popular.<br />
<span style="color: #4cea5e;" class="mycode_color">                                   Expected outcome-</span><br />
Players have a strong desire for high-impact, iconic weapons. Adding<br />
a GOLDEN AK-47 would significantly boost player interest and fully revitalize <br />
the premium weapon meny, encouraging more active utilization and overall player<br />
                                   <span style="color: #c10300;" class="mycode_color">    SATISFACTION.</span>]]></content:encoded>
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			<title><![CDATA[VIP payment for the CIS]]></title>
			<link>https://zmbio.ro/forum/Thread-VIP-payment-for-the-CIS</link>
			<pubDate>Tue, 08 Sep 2026 16:09:34 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=697">MishGUN</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-VIP-payment-for-the-CIS</guid>
			<description><![CDATA[I see many inquiries and questions from users in Russia, Ukraine, Kazakhstan, and other neighboring countries regarding the purchase of VIP access; we need to come up with something—I think this would be an excellent solution.]]></description>
			<content:encoded><![CDATA[I see many inquiries and questions from users in Russia, Ukraine, Kazakhstan, and other neighboring countries regarding the purchase of VIP access; we need to come up with something—I think this would be an excellent solution.]]></content:encoded>
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			<title><![CDATA[More Features (Killbomb, Antibomb & ZM)]]></title>
			<link>https://zmbio.ro/forum/Thread-More-Features-Killbomb-Antibomb-ZM</link>
			<pubDate>Tue, 08 Sep 2026 01:34:01 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=755">aizen</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-More-Features-Killbomb-Antibomb-ZM</guid>
			<description><![CDATA[We need more features for the zombies, as many players simply go AFK because, for example, they have no way to turn back into a human. Another idea would be to add Kill Bombs or Anti-Bombs that could either instantly kill a large number of zombies or turn them back into humans.<br />
<br />
<span style="color: #68c4e8;" class="mycode_color">aizen</span>]]></description>
			<content:encoded><![CDATA[We need more features for the zombies, as many players simply go AFK because, for example, they have no way to turn back into a human. Another idea would be to add Kill Bombs or Anti-Bombs that could either instantly kill a large number of zombies or turn them back into humans.<br />
<br />
<span style="color: #68c4e8;" class="mycode_color">aizen</span>]]></content:encoded>
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			<title><![CDATA[A full upgrade of the maps]]></title>
			<link>https://zmbio.ro/forum/Thread-A-full-upgrade-of-the-maps</link>
			<pubDate>Sat, 08 Aug 2026 00:24:21 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=697">MishGUN</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-A-full-upgrade-of-the-maps</guid>
			<description><![CDATA[On most maps, there are at most 3–4 spaces Because of this, players are flocking there en masse and they infect each other already in place We need to provide more space for play so that players could spread out more across the map rather than having six people sitting in one place]]></description>
			<content:encoded><![CDATA[On most maps, there are at most 3–4 spaces Because of this, players are flocking there en masse and they infect each other already in place We need to provide more space for play so that players could spread out more across the map rather than having six people sitting in one place]]></content:encoded>
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			<title><![CDATA[Add VIP payment for Russians, Ukrainians, and Kazakhs via the FunPay service.]]></title>
			<link>https://zmbio.ro/forum/Thread-Add-VIP-payment-for-Russians-Ukrainians-and-Kazakhs-via-the-FunPay-service</link>
			<pubDate>Sat, 08 Aug 2026 00:19:47 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=697">MishGUN</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-Add-VIP-payment-for-Russians-Ukrainians-and-Kazakhs-via-the-FunPay-service</guid>
			<description><![CDATA[Add VIP payment for Russians, Ukrainians, and Kazakhs via the FunPay service. Renny mapmaker in Discord can help admins and will provide detailed information about the service]]></description>
			<content:encoded><![CDATA[Add VIP payment for Russians, Ukrainians, and Kazakhs via the FunPay service. Renny mapmaker in Discord can help admins and will provide detailed information about the service]]></content:encoded>
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			<title><![CDATA[Daily reward for logging into the server]]></title>
			<link>https://zmbio.ro/forum/Thread-Daily-reward-for-logging-into-the-server</link>
			<pubDate>Fri, 07 Aug 2026 21:43:59 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=697">MishGUN</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-Daily-reward-for-logging-into-the-server</guid>
			<description><![CDATA[Players receive &#36;500–&#36;1,000 every 24 hours when they log in to the server.<br />
This will reduce the workload on the admins and and will allow them to free themselves from daily beggars like me <img src="https://zmbio.ro/forum/images/smilies/emoji/smiling-face.png" alt="Smiling-face" title="Smiling-face" class="smilie smilie_243" /><br />
 + This will increase players’ desire to claim their daily reward and log in to the server.]]></description>
			<content:encoded><![CDATA[Players receive &#36;500–&#36;1,000 every 24 hours when they log in to the server.<br />
This will reduce the workload on the admins and and will allow them to free themselves from daily beggars like me <img src="https://zmbio.ro/forum/images/smilies/emoji/smiling-face.png" alt="Smiling-face" title="Smiling-face" class="smilie smilie_243" /><br />
 + This will increase players’ desire to claim their daily reward and log in to the server.]]></content:encoded>
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			<title><![CDATA[Russian channel in Discord]]></title>
			<link>https://zmbio.ro/forum/Thread-Russian-channel-in-Discord</link>
			<pubDate>Sat, 01 Aug 2026 23:37:24 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=697">MishGUN</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-Russian-channel-in-Discord</guid>
			<description><![CDATA[Your server is gaining momentum in Russia, and as a Russian player myself, I constantly see from the nicknames and chat messages that Russian people can't understand how they need to register. a reg and explain how to install a laser, although I am an ordinary player without a donation, but when I try to explain it by voice or text, for some reason they ask me not to speak my language, which makes it difficult to explain to Russians out of 32 people I always see at least 5-6 Russians, it's a big statistic if you think about it that way, and given the shortage of such servers, it will only grow, I want to suggest adding a Russian channel for communication in the discord and finding helper workers for Russians. If you need help with this, I'll be happy to work HELPER in your server in Russia.]]></description>
			<content:encoded><![CDATA[Your server is gaining momentum in Russia, and as a Russian player myself, I constantly see from the nicknames and chat messages that Russian people can't understand how they need to register. a reg and explain how to install a laser, although I am an ordinary player without a donation, but when I try to explain it by voice or text, for some reason they ask me not to speak my language, which makes it difficult to explain to Russians out of 32 people I always see at least 5-6 Russians, it's a big statistic if you think about it that way, and given the shortage of such servers, it will only grow, I want to suggest adding a Russian channel for communication in the discord and finding helper workers for Russians. If you need help with this, I'll be happy to work HELPER in your server in Russia.]]></content:encoded>
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			<title><![CDATA[money farming in the game]]></title>
			<link>https://zmbio.ro/forum/Thread-money-farming-in-the-game</link>
			<pubDate>Sat, 01 Aug 2026 23:26:08 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=697">MishGUN</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-money-farming-in-the-game</guid>
			<description><![CDATA[As someone who consistently plays 2-3 times a week on your server, I would like to point out that the game's farming system is quite flawed, and players often ask admins for money to purchase lasers, grenades, and anti-dotes.<br />
1500 per reg is too little, today I came to play with a balance of 1300 - if you consistently buy 2 lasers per round and infinite ammo (without them, it's almost impossible to play, because even if you have lasers, you'll get a crab and lose, turning the game into pay to win), my money runs out after 4 maps with 8 rounds each, and the admins refuse to give me any more money because my nickname is too long and confusing. Solve the problem, raise money for infection, for killing zombies, and so on for regular players (this is important because most people, once they get involved, don't have the means and start begging, which destroys their motivation to farm the money themselves)]]></description>
			<content:encoded><![CDATA[As someone who consistently plays 2-3 times a week on your server, I would like to point out that the game's farming system is quite flawed, and players often ask admins for money to purchase lasers, grenades, and anti-dotes.<br />
1500 per reg is too little, today I came to play with a balance of 1300 - if you consistently buy 2 lasers per round and infinite ammo (without them, it's almost impossible to play, because even if you have lasers, you'll get a crab and lose, turning the game into pay to win), my money runs out after 4 maps with 8 rounds each, and the admins refuse to give me any more money because my nickname is too long and confusing. Solve the problem, raise money for infection, for killing zombies, and so on for regular players (this is important because most people, once they get involved, don't have the means and start begging, which destroys their motivation to farm the money themselves)]]></content:encoded>
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			<title><![CDATA[Map pool complain & suggestion.]]></title>
			<link>https://zmbio.ro/forum/Thread-Map-pool-complain-suggestion</link>
			<pubDate>Fri, 17 Jul 2026 20:55:14 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=624">alp</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-Map-pool-complain-suggestion</guid>
			<description><![CDATA[[*]Nick cs: Zappie<br />
<br />
<br />
<br />
[*]Contact: Zappie<br />
<br />
<br />
Complains:<br />
Map pool too small, need more maps. Self explanatory.<br />
Map player limit too high.<br />
<br />
We need to fix this, ASAP. 99% of the time, we are 1 or 2 players away from being able to play on bigger maps. So all day, everyday, we circle between the 4-5 small maps we can pick. It gets frustrating and boring, everyone complaining 24/7 and actually, it's becoming a problem cause people are leaving server cause of it. <br />
Please put big map player limit to 10 or 15, so we can start cycling between the big maps. Because most of the day ( I am almost always online 12hrs+) we play the small maps cause big maps not availabe to us.)]]></description>
			<content:encoded><![CDATA[[*]Nick cs: Zappie<br />
<br />
<br />
<br />
[*]Contact: Zappie<br />
<br />
<br />
Complains:<br />
Map pool too small, need more maps. Self explanatory.<br />
Map player limit too high.<br />
<br />
We need to fix this, ASAP. 99% of the time, we are 1 or 2 players away from being able to play on bigger maps. So all day, everyday, we circle between the 4-5 small maps we can pick. It gets frustrating and boring, everyone complaining 24/7 and actually, it's becoming a problem cause people are leaving server cause of it. <br />
Please put big map player limit to 10 or 15, so we can start cycling between the big maps. Because most of the day ( I am almost always online 12hrs+) we play the small maps cause big maps not availabe to us.)]]></content:encoded>
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			<title><![CDATA[Donațiile]]></title>
			<link>https://zmbio.ro/forum/Thread-Dona%C8%9Biile</link>
			<pubDate>Fri, 17 Jul 2026 00:21:20 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=604">Luffy</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-Dona%C8%9Biile</guid>
			<description><![CDATA[Propun să se modifice limita zilnica.<br />
Na cum sunt eu și mulți alți jucători/admini care vrem sa donam credite pentru ce-i noi veniți ca săi facem să rămână cat mai mult pe server <br />
Daca am putea sa le donam mai multe credite poate ar aprecia mai mult că ținem cu ei și totodată să rămână mai mult pe sv.]]></description>
			<content:encoded><![CDATA[Propun să se modifice limita zilnica.<br />
Na cum sunt eu și mulți alți jucători/admini care vrem sa donam credite pentru ce-i noi veniți ca săi facem să rămână cat mai mult pe server <br />
Daca am putea sa le donam mai multe credite poate ar aprecia mai mult că ținem cu ei și totodată să rămână mai mult pe sv.]]></content:encoded>
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			<title><![CDATA[madness with drag]]></title>
			<link>https://zmbio.ro/forum/Thread-madness-with-drag</link>
			<pubDate>Tue, 14 Jul 2026 20:52:38 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=580">thuggythegod</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-madness-with-drag</guid>
			<description><![CDATA[[*]Nick cs: thuggybigboss<br />
[*]Contact: discord thuggy7964<br />
[*]Bug / Suggestion: i think it's so op to have zm dragger and also use madness ... zm are way to op right now and also this thing creates such unbalance]]></description>
			<content:encoded><![CDATA[[*]Nick cs: thuggybigboss<br />
[*]Contact: discord thuggy7964<br />
[*]Bug / Suggestion: i think it's so op to have zm dragger and also use madness ... zm are way to op right now and also this thing creates such unbalance]]></content:encoded>
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			<title><![CDATA[LM (laser mine)]]></title>
			<link>https://zmbio.ro/forum/Thread-LM-laser-mine--1373</link>
			<pubDate>Tue, 14 Jul 2026 01:00:32 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=634">Gabimaru</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-LM-laser-mine--1373</guid>
			<description><![CDATA[NICK CS: Gabimaru The Hollow<br />
Contact: Discord (server or pv NICK: neodymowygrzyb)<br />
Suggestion: <span style="font-weight: bold;" class="mycode_b">Could you add a rule regarding picking up and placing LMs again to prevent players from repairing the LM this way? If I am attacking alone while most zombies are AFK or attacking another camp, it becomes almost impossible to reach the human player. At the very least, players should not be able to restore the LM’s health by removing it and placing it again.</span><br />
I hope i write this now good]]></description>
			<content:encoded><![CDATA[NICK CS: Gabimaru The Hollow<br />
Contact: Discord (server or pv NICK: neodymowygrzyb)<br />
Suggestion: <span style="font-weight: bold;" class="mycode_b">Could you add a rule regarding picking up and placing LMs again to prevent players from repairing the LM this way? If I am attacking alone while most zombies are AFK or attacking another camp, it becomes almost impossible to reach the human player. At the very least, players should not be able to restore the LM’s health by removing it and placing it again.</span><br />
I hope i write this now good]]></content:encoded>
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			<title><![CDATA[LM (laser mine)]]></title>
			<link>https://zmbio.ro/forum/Thread-LM-laser-mine</link>
			<pubDate>Mon, 13 Jul 2026 00:34:21 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=634">Gabimaru</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-LM-laser-mine</guid>
			<description><![CDATA[Some players restore an LM’s health by picking it up and placing it again. In CS 1.6, this was considered a ban-worthy action because it constantly restores the same LM’s health and allows players to block zombies with it while taking 10k damage dmg from it. [b]Could you add a rule regarding picking up and placing LMs again? It should not be possible to restore an LM’s health this way. After placing it back, the LM should have the same amount of HP as it had before being removed. This is unfair to zombies because it gives humans an unnecessary advantage by constantly restoring the LM’s health. Additionally, if a zombie gets blocked inside the LM, it deals an extra 10k damage, which instantly kills most zombie classes (I’m talking about zombies that are not attacking or are AFK, especially when EMP or crabs have already been used. Some players use this method to repair the LM, and even Smoker or Spitter classes are unable to destroy it. This creates an unfair situation because humans can abuse this mechanic to keep the LM alive for too long.) I personally tried to attack one human player as a Smoker to pull him and as a Spitter to poison him, but it didn’t help at all. Because the LM was constantly being repaired, even these zombie abilities were useless and I couldn’t kill him (Most of the zombies were either AFK, moving around the map, or attacking another camp, so I was unable to handle this situation by myself.)]]></description>
			<content:encoded><![CDATA[Some players restore an LM’s health by picking it up and placing it again. In CS 1.6, this was considered a ban-worthy action because it constantly restores the same LM’s health and allows players to block zombies with it while taking 10k damage dmg from it. [b]Could you add a rule regarding picking up and placing LMs again? It should not be possible to restore an LM’s health this way. After placing it back, the LM should have the same amount of HP as it had before being removed. This is unfair to zombies because it gives humans an unnecessary advantage by constantly restoring the LM’s health. Additionally, if a zombie gets blocked inside the LM, it deals an extra 10k damage, which instantly kills most zombie classes (I’m talking about zombies that are not attacking or are AFK, especially when EMP or crabs have already been used. Some players use this method to repair the LM, and even Smoker or Spitter classes are unable to destroy it. This creates an unfair situation because humans can abuse this mechanic to keep the LM alive for too long.) I personally tried to attack one human player as a Smoker to pull him and as a Spitter to poison him, but it didn’t help at all. Because the LM was constantly being repaired, even these zombie abilities were useless and I couldn’t kill him (Most of the zombies were either AFK, moving around the map, or attacking another camp, so I was unable to handle this situation by myself.)]]></content:encoded>
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			<title><![CDATA[Suggestion: Adjust Zombie Spitter Cooldown]]></title>
			<link>https://zmbio.ro/forum/Thread-Suggestion-Adjust-Zombie-Spitter-Cooldown</link>
			<pubDate>Fri, 10 Jul 2026 15:41:32 +0300</pubDate>
			<dc:creator><![CDATA[<a href="https://zmbio.ro/forum/member.php?action=profile&uid=611">basharddi</a>]]></dc:creator>
			<guid isPermaLink="false">https://zmbio.ro/forum/Thread-Suggestion-Adjust-Zombie-Spitter-Cooldown</guid>
			<description><![CDATA[*Hello everyone,<br />
<br />
*I'd like to suggest increasing the cooldown of the Zombie Spitter's spit ability, especially for admin-controlled Spitters.<br />
At the moment, the spit can be used almost every 1–2 seconds, which feels too overpowered. Survivors barely have any time to react, move away, or fight back before another spit is already coming.<br />
I believe increasing the cooldown would make the gameplay much more balanced and enjoyable for everyone. It would still keep the Spitter strong, but players would have a fair chance to dodge, reposition, and use skill instead of being constantly hit.<br />
This change would improve the overall balance without making the class weak.<br />
<br />
Thank you for considering this suggestion.]]></description>
			<content:encoded><![CDATA[*Hello everyone,<br />
<br />
*I'd like to suggest increasing the cooldown of the Zombie Spitter's spit ability, especially for admin-controlled Spitters.<br />
At the moment, the spit can be used almost every 1–2 seconds, which feels too overpowered. Survivors barely have any time to react, move away, or fight back before another spit is already coming.<br />
I believe increasing the cooldown would make the gameplay much more balanced and enjoyable for everyone. It would still keep the Spitter strong, but players would have a fair chance to dodge, reposition, and use skill instead of being constantly hit.<br />
This change would improve the overall balance without making the class weak.<br />
<br />
Thank you for considering this suggestion.]]></content:encoded>
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