ZMBIO.RO - Download Resources

Find everything you need for Zombie Mod servers in CS 1.6 – plugins, models, skins, and full addons. All in one place, ready to download and use instantly.

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All CategoriesCounter-Strike 1.6[CS1.6] Plugins[CS1.6] Player models[CS1.6] Sounds[CS1.6] Client stuff[CS1.6] Knife skins[CS1.6] Maps[CS1.6] Weapon skins
CSO Zombie Banshee Pack (8 Variants + Sounds + Sprites)
Icon Counter-Strike
01-09-2026, 05:44 PM
Downloads: 25 • Views: 339

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CSO Zombie Banshee Pack (8 Variants + Sounds + Sprites)

Bring a terrifying and iconic CSO enemy to your server with the CSO Zombie Banshee pack, inspired by Counter-Strike Online. This release includes 8 different Banshee variants, along with custom sound effects and sprites, delivering a fully immersive zombie experience.

VersionAuthorRequirementsMod for
N/AN/AN/AZp / Bio / Ze
CSO Zombie Blotter Pack (6 Types + Variants)
Icon Counter-Strike
01-09-2026, 05:38 PM
Downloads: 7 • Views: 217

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CSO Zombie Blotter Pack (6 Types + Variants)

Add a powerful and intimidating enemy to your server with the CSO Zombie Blotter, inspired by Counter-Strike Online. This pack includes 6 different Blotter types, each bringing visual variety and a more immersive zombie experience, along with custom sound effects.

VersionAuthorRequirementsMod for
N/AN/AN/AZp / Bio / Ze
CSO Zombie Chaser (3 Variants + Sounds)
Icon Counter-Strike
01-09-2026, 05:29 PM
Downloads: 16 • Views: 208

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CSO Zombie Chaser (3 Variants + Sounds)

Introduce a fast and aggressive enemy to your server with the CSO Zombie Chaser, inspired by Counter-Strike Online. This pack includes 3 different variants of the Zombie Chaser, along with custom sound effects, delivering intense and dynamic zombie gameplay.

VersionAuthorRequirementsMod for
N/AN/AN/AZp / Bio / Ze
CSO Sting Finger Zombie Pack (6 Variants + Sounds)
Icon Counter-Strike
01-09-2026, 05:23 PM
Downloads: 14 • Views: 216

[Image: Desktop-Screenshot-2024-09-11-21-04-59-90-(1).png]


CSO Sting Finger Zombie Pack (6 Variants + Sounds)

Enhance your zombie gameplay with the CSO Sting Finger Zombie Pack, inspired by Counter-Strike Online. This pack includes 6 different variants of the iconic Sting Finger Zombie, each designed to add diversity and intensity to your server, along with custom sound effects for a complete experience.

VersionAuthorRequirementsMod for
N/AN/AN/AZp / Bio / Ze
Xmas cs1.6 Playermodels
Icon Counter-Strike
12-20-2025, 05:47 AM
Downloads: 8 • Views: 383


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Xmas cs1.6 Playermodels

Give your server a holiday makeover with the Christmas Player Models Pack, featuring the classic CS 1.6 default player models dressed in festive Christmas outfits. Keep the original feel of the game while adding a cheerful winter atmosphere!

VersionAuthorRequirementsMod for
1.0.0DinscurtN/AAny Mod
Model Xmas Lasermine cs1.6
Icon Counter-Strike
12-20-2025, 05:42 AM
Downloads: 17 • Views: 309
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Model Xmas Lasermine cs1.6

Add a festive twist to your Zombie Mode server with this special XMAS Lasermine! This version replaces the classic lasermine with a Christmas-themed model, complete with holiday colors, glowing effects, and a fresh seasonal design that fits perfectly into any winter or Christmas event.

VersionAuthorRequirementsMod for
1.0.0DinscurtN/AAny Mod
Xmas Hats Models 3 New Designs
Icon Counter-Strike
12-14-2025, 02:15 AM
Downloads: 12 • Views: 272


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Xmas Hats Models 3 New Designs

3 new Xmas hat models Each model has a color coded version: red for the T team blue for the CT team and green as the original color These models are ready to use on the server and can add a festive touch.

VersionAuthorRequirementsMod for
1.0.0sp-saadN/AAny Mod
Model Knife Xmas Dsword
Icon Counter-Strike
12-12-2025, 03:32 AM
Downloads: 11 • Views: 261

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Model Knife Xmas Dsword

Get into the holiday spirit with this special Christma Knife Model,  Perfect for winter events or festive servers

VersionAuthorRequirementsMod for
1.0.0N/AN/AAny Mod
Plugin Xmas Santa Flying
Icon Counter-Strike
12-12-2025, 03:21 AM
Downloads: 8 • Views: 270

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Plugin Xmas Santa Flying

Bring true Christmas magic to your CS 1.6 server with the Flying Santa Plugin, a festive addon that lets you place a fully animated Santa Claus flying across the sky with his sleigh and reindeers. Perfect for creating an immersive holiday atmosphere on any map!

Code: 
Call command:
ghost_menu

VersionAuthorRequirementsMod for
1.0.0OsuDesuN/AAny Mod
Xmas Snowman Nade Pack
Icon Counter-Strike
12-12-2025, 03:07 AM
Downloads: 14 • Views: 224

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Xmas Snowman Nade Pack

Bring winter chaos to your server with the Snowman Grenade Pack, a festive collection of adorable (but deadly) snowman-themed grenades made specially for the Christmas season. Each grenade is redesigned as a cute mini snowman, turning every throw into a fun holiday moment!

VersionAuthorRequirementsMod for
1.0.0THRASHSTALKERN/AAny Mod
[Plugin] Skin arme doar la Vip
Icon Counter-Strike
12-11-2025, 10:15 PM
Downloads: 0 • Views: 248
Pluginu asta îl am de când aveam server de cs. E plugin cu skin pe arme doar pentru vip, activat prin comanda /skins

Code: 
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#include <cstrike>

#define PLUGIN "Weapons Model Vip"
#define VERSION "1.0"
#define AUTHOR "SirErick"

new g_weapons[33], g_maxplayers

new const WEAPONENTNAMES[][] = { "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10", "weapon_aug", "weapon_smokegrenade",
    "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249",
    "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552", "weapon_ak47", "weapon_knife", "weapon_p90" }

enum _:model_weapons
{
    V_AK47,
    V_M4A1,
    V_AWP
}
enum _:models_weapons_new
{
    V_WEAPONS[50]
}
new const new_weapons[model_weapons][models_weapons_new] =
{
   
    "models/v_ak47anubis.mdl",
    "models/v_m4a1victim.mdl",
    "models/v_awpwildstyle.mdl"
}

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)
    set_pcvar_string(register_cvar("Weapons Model Vip", VERSION, FCVAR_SERVER|FCVAR_SPONLY), VERSION)
    for (new i = 1; i < sizeof WEAPONENTNAMES; i++)
    {
        if(WEAPONENTNAMES[i][0]) RegisterHam(Ham_Item_Deploy, WEAPONENTNAMES[i], "fw_Item_Deploy_Post", 1)
    }
    register_clcmd("say /skins", "new_menu")
    g_maxplayers = get_maxplayers()
}
public plugin_precache()
{
    for(new i = 0;i < sizeof new_weapons;i++)
    {
           
        precache_model(new_weapons[i][V_WEAPONS]);
    }
}
public client_putinserver(id)
{
    g_weapons[id] = 0
}
public event_round_start()
{
    for (new id = 1; id <= g_maxplayers; id++)
    {
        if (!is_user_connected(id))
            continue;
               
    }
}   
public new_menu(id)
{
    if (!is_user_alive(id))
        return PLUGIN_HANDLED

    new Menu = menu_create("Extrem-Tutorials | Weapons", "show_menu_weapons")
    menu_additem(Menu, "AK47 Anubis"            , "1", 0)
    menu_additem(Menu, "M4A1 Victim "            , "2", 0)
    menu_additem(Menu, "AWP Wyld Style"            , "3", 0)

    menu_setprop(Menu,MPROP_EXITNAME,"Exit")
    menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL)

    menu_display(id, Menu, 0)
    return PLUGIN_HANDLED
}
public show_menu_weapons(id, menu, item)
{
    if (!is_user_alive(id))
        return PLUGIN_HANDLED

    if(item == MENU_EXIT)
    {
        menu_destroy(menu);
        return PLUGIN_HANDLED;
    }
    switch(item)
    {
        case 0:
        {
           
            g_weapons[id] = 1
        }
        case 1:
        {
           
            g_weapons[id] = 2
        }
        case 2:
        {
           
            g_weapons[id] = 3
        }
    }
    return PLUGIN_HANDLED;
}

public fw_Item_Deploy_Post(weapon_ent)
{
    if(!pev_valid(weapon_ent))
    return

    // Get weapon's owner
    static owner
    owner = fm_cs_get_weapon_ent_owner(weapon_ent)

    // Get weapon's id
    static weaponid
    weaponid = cs_get_weapon_id(weapon_ent)

    switch (weaponid)
    {
       
        case CSW_AK47:
        {
           
            if (g_weapons[owner] == 1)
            {
               
                set_pev(owner, pev_viewmodel2, new_weapons[V_AK47][V_WEAPONS])
            }
        }
        case CSW_M4A1:
        {
           
            if (g_weapons[owner] == 2)
            {
               
                set_pev(owner, pev_viewmodel2, new_weapons[V_M4A1][V_WEAPONS])
            }
        }
        case CSW_AWP:
        {
           
            if (g_weapons[owner] == 3)
            {
               
                set_pev(owner, pev_viewmodel2, new_weapons[V_AWP][V_WEAPONS])
            }
        }
    }
}   
stock fm_cs_get_weapon_ent_owner(ent)
{
    // Prevent server crash if entity's private data not initalized
    if (pev_valid(ent) != 2)
    return -1;

    return get_pdata_cbase(ent, 41, 4);
}
 Cel de sus e pluginul inițial, foarte simplist, cu acces pentru toată lumea. Și la asta am modificat niște linii. Deci e pluginul inițial cu mici modificări dar nu majore.

Mai jos aveți cel care îl foloseam eu pe server, modificat de mine.

Code: 
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#include <cstrike>

#define PLUGIN "Weapons Model Vip"
#define VERSION "1.0"
#define AUTHOR "SirErick"

// Array-uri și variabile globale
new g_weapons[33], g_maxplayers;

new const WEAPONENTNAMES[][] = {
    "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4",
    "weapon_mac10", "weapon_aug", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven",
    "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18",
    "weapon_awp", "weapon_mp5navy", "weapon_m249", "weapon_m3", "weapon_m4a1", "weapon_tmp",
    "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552", "weapon_ak47",
    "weapon_knife", "weapon_p90"
};

enum _:model_weapons {
    V_AK47,
    V_M4A1,
    V_AWP
};

enum _:models_weapons_new {
    V_WEAPONS[50]
};

new const new_weapons[model_weapons][models_weapons_new] = {
    "models/v_ak47anubis.mdl",
    "models/v_m4a1victim.mdl",
    "models/v_awpwildstyle.mdl"
};

// =================== Plugin Init ===================
public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR);

    // CVar simplu, nu afectează funcționalitatea
    set_pcvar_string(register_cvar("Weapons Model Vip", VERSION, FCVAR_SERVER|FCVAR_SPONLY), VERSION);

    // Înregistrăm toate armele pentru Ham Sandwich
    for (new i = 1; i < sizeof WEAPONENTNAMES; i++)
    {
        if(WEAPONENTNAMES[i][0])
            RegisterHam(Ham_Item_Deploy, WEAPONENTNAMES[i], "fw_Item_Deploy_Post", 1);
    }

    // Comanda pentru meniu
    register_clcmd("say /skins", "new_menu");

    g_maxplayers = get_maxplayers();
}

// =================== Precache Modele ===================
public plugin_precache()
{
    for(new i = 0; i < sizeof new_weapons; i++)
    {
        precache_model(new_weapons[i][V_WEAPONS]);
    }
}

// =================== Jucător în server ===================
public client_putinserver(id)
{
    g_weapons[id] = 0;
}

// =================== Round Start ===================
public event_round_start()
{
    for (new id = 1; id <= g_maxplayers; id++)
    {
        if (!is_user_connected(id))
            continue;
    }
}

// =================== Meniu VIP ===================
public new_menu(id)
{
    if (!is_user_alive(id))
        return PLUGIN_HANDLED;

    // Verificare VIP: flag "z"
    if (!(get_user_flags(id) & ADMFLAG_ROOT)) // Înlocuiește cu flagul VIP corect dacă e altul
    {
        client_print(id, print_chat, "\x04[Vip] \x01Only VIP can use this menu.");
        return PLUGIN_HANDLED;
    }

    new Menu = menu_create("Extrem-Tutorials| Vip Skins Weapons", "show_menu_weapons");
    menu_additem(Menu, "AK47 Anubis", "1", 0);
    menu_additem(Menu, "M4A1 Victim", "2", 0);
    menu_additem(Menu, "AWP Wyld Style", "3", 0);

    menu_setprop(Menu, MPROP_EXITNAME, "Exit");
    menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL);

    menu_display(id, Menu, 0);
    return PLUGIN_HANDLED;
}

// =================== Meniu Callback ===================
public show_menu_weapons(id, menu, item)
{
    if (!is_user_alive(id))
        return PLUGIN_HANDLED;

    if(item == MENU_EXIT)
    {
        menu_destroy(menu);
        return PLUGIN_HANDLED;
    }

    switch(item)
    {
        case 0: g_weapons[id] = 1;
        case 1: g_weapons[id] = 2;
        case 2: g_weapons[id] = 3;
    }

    return PLUGIN_HANDLED;
}

// =================== Schimbare Model Arme ===================
public fw_Item_Deploy_Post(weapon_ent)
{
    if(!pev_valid(weapon_ent))
        return;

    static owner = fm_cs_get_weapon_ent_owner(weapon_ent);
    static weaponid = cs_get_weapon_id(weapon_ent);

    switch (weaponid)
    {
        case CSW_AK47:
        {
            if (g_weapons[owner] == 1)
                set_pev(owner, pev_viewmodel2, new_weapons[V_AK47][V_WEAPONS]);
        }
        case CSW_M4A1:
        {
            if (g_weapons[owner] == 2)
                set_pev(owner, pev_viewmodel2, new_weapons[V_M4A1][V_WEAPONS]);
        }
        case CSW_AWP:
        {
            if (g_weapons[owner] == 3)
                set_pev(owner, pev_viewmodel2, new_weapons[V_AWP][V_WEAPONS]);
        }
    }
}

// =================== Obținere Owner ===================
stock fm_cs_get_weapon_ent_owner(ent)
{
    if (pev_valid(ent) != 2)
        return -1;

    return get_pdata_cbase(ent, 41, 4);
}
Am pus la fiecare sma-ul, le puteți personaliza cum vreți, am zis sa îl pun, nici nu prea ma mai joc cs și nu avea rost sa îl țin prin laptop aiurea.
Xmas Grenade Minecraft TNT
Icon Counter-Strike
12-11-2025, 12:44 AM
Downloads: 6 • Views: 180

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Xmas Grenade Minecraft TNT

Add a fun and explosive twist to your Christmas server with the XMAS TNT Grenade, a festive Minecraft-style throwable redesigned especially for the 2025 holiday season. This gren grenade replaces the classic HE grenade with a blocky

VersionAuthorRequirementsMod for
1.0.0N/AN/AAny Mod
Knife Model Xmas Tree
Icon Counter-Strike
12-11-2025, 12:40 AM
Downloads: 13 • Views: 195


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Knife Model Xmas Tree

Bring the festive spirit straight into combat with the brand-new XMAS Tree Knife, a unique and creative holiday-themed melee weapon designed especially for Christmas 2025. Shaped like a miniature Christmas tree, this knife delivers both style and nostalgia

VersionAuthorRequirementsMod for
1.0.0N/AN/AAny Mod
XMAS New Pack 2025
Icon Counter-Strike
12-11-2025, 12:32 AM
Downloads: 32 • Views: 294

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XMAS New Pack 2025

Celebrate the holiday season with the brand-new 2025 Xmas Weapon Pack — a complete festive overhaul bringing winter vibes and Christmas magic to your CS 1.6 server. This pack gives classic weapons a cheerful seasonal makeover with holiday skins,

VersionAuthorRequirementsMod for
1.0.0N/AN/AAny Mod
Knife Model Xmas Knife OG
Icon Counter-Strike
12-11-2025, 12:21 AM
Downloads: 7 • Views: 186


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Knife Model Xmas Knife OG

Bring back the nostalgia of old-school Christmas servers with the OG Christmas Knife, a legendary skin remembered by many players from the golden days of CS 1.6 winter events. This festive knife comes decorated with colorful glowing holiday lights, making it one of the most iconic seasonal skins ever used.

VersionAuthorRequirementsMod for
2.0.0eLLectroN/AAny Mod
Knife Model M9 Bayonet XMAS
Icon Counter-Strike
12-10-2025, 06:57 PM
Downloads: 12 • Views: 219

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Knife Model M9 Bayonet XMAS

Take your knife gameplay to the next level with this beautifully ported M9 Bayonet from CSGO, fully adapted and optimized for Counter-Strike 1.6. This version comes with a custom modified skin and is equipped with CSO hands for a clean, modern, and stylish look.

VersionAuthorRequirementsMod for
2.2.0eLLectroN/AAny Mod
Xmas Snowball cannon
Icon Counter-Strike
12-10-2025, 06:49 PM
Downloads: 4 • Views: 192

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Xmas Snowball Cannon Weapon Model

Bring the true Christmas spirit into your server with the SnowCannon XMAS skin! This special holiday-themed weapon pack transforms your classic snow launcher into a fully decorated winter blaster, complete with custom sprites, unique sounds, and a polished festive design.

VersionAuthorRequirementsMod for
1.0.0ОтчимN/AAny Mod
Xmas Weapon Pack Skins #13
Icon Counter-Strike
12-10-2025, 06:45 PM
Downloads: 14 • Views: 313

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Xmas Weapon Pack Skins  #12

Bring the magic of the holidays straight into your Counter-Strike 1.6 server with this festive XMAS Skin Pack! Perfect for themed servers, winter events, or special rounds, this pack transforms your game into a cheerful winter battlefield.

VersionAuthorRequirementsMod for
N/AN/AN/AAny Mod
Xmas Call Of Duty Weapon Pack Skins
Icon Counter-Strike
12-08-2025, 06:25 PM
Downloads: 2 • Views: 204


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Xmas Call Of Duty Weapon Pack Skins

Bring a fresh and festive feel to your Counter-Strike 1.6 with this exclusive Christmas-themed skin pack, featuring high-quality weapon models inspired by Call of Duty animations. Each skin comes with smooth, modern reload, draw, and shooting animations, giving your CS 1.6 a completely upgraded look while keeping the holiday spirit alive.

VersionAuthorRequirementsMod for
1.0.0DinscurtN/AAny Mod
Xmas Zombie Escape Ambient Sounds
Icon Counter-Strike
11-28-2025, 03:23 AM
Downloads: 16 • Views: 331

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Xmas Zombie Escape Ambient Sounds

Immerse yourself in the ultimate Christmas Zombie Escape atmosphere with these high-quality ambient sounds. Frozen winds, eerie whispers, distant growls, and holiday-themed horror effects create the perfect mood for intense zombie escape gameplay. Ideal for servers, maps, and events looking to add a chilling festive vibe. Download and enhance your Christmas zombie experience!

VersionAuthorRequirementsMod for
1.0.0eLLectroN/ABio / Zp / Ze
Xmas Pack Killing Floor Christmas Zeds
Icon Counter-Strike
11-28-2025, 03:12 AM
Downloads: 17 • Views: 251

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Xmas Pack Killing Floor Christmas Zeds

Bring the terrifying holiday madness of Killing Floor into Counter-Strike 1.6 with this Christmas Zeds Pack! Specially designed for Biohazard and Zombie Infection servers, this pack transforms the legendary Zeds into festive, creepy Christmas monsters.

VersionAuthorRequirementsMod for
1.0.0eLLectroN/ABio / Zp / Ze
Xmas Jump Grenade Pack ALL MODELS
Icon Counter-Strike
11-28-2025, 03:08 AM
Downloads: 17 • Views: 202

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Xmas Jump Grenade ALL MODELS

Boost your zombie gameplay with this Xmas Grenade Jump Pack for Zombie Plague or Biohazard.

VersionAuthorRequirementsMod for
1.0.0eLLectroN/ABio / Zp / Ze
Xmas Zombie Pack Left4dead 2
Icon Counter-Strike
11-28-2025, 03:03 AM
Downloads: 9 • Views: 269

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Xmas Zombie Pack Left4dead 2

Bring the iconic terror of Left 4 Dead 2 into your Counter-Strike 1.6 server with a festive twist! This XMAS L4D2 Zombie Pack transforms classic infected models into winter-themed horrors, perfect for Biohazard, Zombie Infection, or special holiday events.

VersionAuthorRequirementsMod for
1.0.0eLLectroN/ABio / Zp / Ze
Xmas Zombie Pack CSO
Icon Counter-Strike
11-28-2025, 02:59 AM
Downloads: 17 • Views: 242

[Image: image.png]


Xmas Zombie Pack CSO

Turn your Counter-Strike 1.6 server into a winter horror wonderland with this Christmas Zombie Skin Pack! Ideal for Biohazard, Zombie Infection, or special holiday events, this pack gives your zombies a fun and terrifying festive makeover.

VersionAuthorRequirementsMod for
1.0.0eLLectroN/ABio / Zp / Ze
Xmas Weapon Pack Skins #12
Icon Counter-Strike
11-27-2025, 12:28 AM
Downloads: 15 • Views: 319

[Image: image.png]


Xmas Weapon Pack Skins  #12

Bring the magic of the holidays straight into your Counter-Strike 1.6 server with this festive XMAS Skin Pack! Perfect for themed servers, winter events, or special rounds, this pack transforms your game into a cheerful winter battlefield.

VersionAuthorRequirementsMod for
N/AN/AN/AAny Mod
Xmas Weapon Pack Skins #11
Icon Counter-Strike
11-27-2025, 12:26 AM
Downloads: 10 • Views: 163

[Image: image.png]


Xmas Weapon Pack Skins  #11

Bring the magic of the holidays straight into your Counter-Strike 1.6 server with this festive XMAS Skin Pack! Perfect for themed servers, winter events, or special rounds, this pack transforms your game into a cheerful winter battlefield.

VersionAuthorRequirementsMod for
N/AN/AN/AAny Mod
Xmas Weapon Pack Skins #10
Icon Counter-Strike
11-27-2025, 12:23 AM
Downloads: 12 • Views: 180

[Image: image.png]


Xmas Weapon Pack Skins  #10

Bring the magic of the holidays straight into your Counter-Strike 1.6 server with this festive XMAS Skin Pack! Perfect for themed servers, winter events, or special rounds, this pack transforms your game into a cheerful winter battlefield.

VersionAuthorRequirementsMod for
N/AN/AN/AAny Mod
Xmas Weapon Pack Skins #9
Icon Counter-Strike
11-27-2025, 12:22 AM
Downloads: 8 • Views: 187

[Image: image.png]


Xmas Weapon Pack Skins  #9

Bring the magic of the holidays straight into your Counter-Strike 1.6 server with this festive XMAS Skin Pack! Perfect for themed servers, winter events, or special rounds, this pack transforms your game into a cheerful winter battlefield.

VersionAuthorRequirementsMod for
N/AN/AN/AAny Mod
Xmas Weapon Pack Skins #8
Icon Counter-Strike
11-27-2025, 12:20 AM
Downloads: 7 • Views: 170

[Image: image.png]


Xmas Weapon Pack Skins  #8

Bring the magic of the holidays straight into your Counter-Strike 1.6 server with this festive XMAS Skin Pack! Perfect for themed servers, winter events, or special rounds, this pack transforms your game into a cheerful winter battlefield.

VersionAuthorRequirementsMod for
N/AN/AN/AAny Mod
Xmas Weapon Pack Skins #7
Icon Counter-Strike
11-27-2025, 12:17 AM
Downloads: 9 • Views: 166

[Image: image.png]


Xmas Weapon Pack Skins  #7

Bring the magic of the holidays straight into your Counter-Strike 1.6 server with this festive XMAS Skin Pack! Perfect for themed servers, winter events, or special rounds, this pack transforms your game into a cheerful winter battlefield.

VersionAuthorRequirementsMod for
N/AN/AN/AAny Mod
Xmas Weapon Pack Skins #6
Icon Counter-Strike
11-27-2025, 12:15 AM
Downloads: 15 • Views: 186

[Image: image.png]


Xmas Weapon Pack Skins  #6

Bring the magic of the holidays straight into your Counter-Strike 1.6 server with this festive XMAS Skin Pack! Perfect for themed servers, winter events, or special rounds, this pack transforms your game into a cheerful winter battlefield.

VersionAuthorRequirementsMod for
N/AN/AN/AAny Mod
Xmas Weapon Pack Skins #5
Icon Counter-Strike
11-27-2025, 12:13 AM
Downloads: 16 • Views: 166

[Image: image.png]


Xmas Weapon Pack Skins  #5

Bring the magic of the holidays straight into your Counter-Strike 1.6 server with this festive XMAS Skin Pack! Perfect for themed servers, winter events, or special rounds, this pack transforms your game into a cheerful winter battlefield.

VersionAuthorRequirementsMod for
N/AN/AN/AAny Mod
Xmas Weapon Pack Skins #4
Icon Counter-Strike
11-27-2025, 12:12 AM
Downloads: 0 • Views: 205

[Image: image.png]


Xmas Weapon Pack Skins  #4

Bring the magic of the holidays straight into your Counter-Strike 1.6 server with this festive XMAS Skin Pack! Perfect for themed servers, winter events, or special rounds, this pack transforms your game into a cheerful winter battlefield.

VersionAuthorRequirementsMod for
N/AN/AN/AAny Mod
Xmas Weapon Pack Skins #3
Icon Counter-Strike
11-27-2025, 12:10 AM
Downloads: 9 • Views: 151

[Image: image.png]


Xmas Weapon Pack Skins  #3

Bring the magic of the holidays straight into your Counter-Strike 1.6 server with this festive XMAS Skin Pack! Perfect for themed servers, winter events, or special rounds, this pack transforms your game into a cheerful winter battlefield.

VersionAuthorRequirementsMod for
N/AN/AN/AAny Mod
Xmas Weapon Pack Skins #2
Icon Counter-Strike
11-27-2025, 12:08 AM
Downloads: 8 • Views: 156

[Image: image.png]


Xmas Weapon Pack Skins  #2

Bring the magic of the holidays straight into your Counter-Strike 1.6 server with this festive XMAS Skin Pack! Perfect for themed servers, winter events, or special rounds, this pack transforms your game into a cheerful winter battlefield.

VersionAuthorRequirementsMod for
N/AN/AN/AAny Mod
Xmas Weapon Pack Skins #1
Icon Counter-Strike
11-26-2025, 12:35 AM
Downloads: 12 • Views: 265


[Image: Desktop-Screenshot-2024-12-22-22-35-49-13.png]


Xmas Weapon Pack Skins  #1

Bring the magic of the holidays straight into your Counter-Strike 1.6 server with this festive XMAS Skin Pack! Perfect for themed servers, winter events, or special rounds, this pack transforms your game into a cheerful winter battlefield.

VersionAuthorRequirementsMod for
N/AN/AN/AAny Mod
Plugin Xmas Trees On Maps
Icon Counter-Strike
11-24-2025, 05:45 AM
Downloads: 13 • Views: 415

[Image: 10-145.jpg]


Plugin Xmas Trees On Maps

This plugin allows server administrators to place fully modeled Christmas trees directly on any map in Counter-Strike 1.6. Using an easy in-game menu, you can spawn, move, or delete Christmas tree models in real time, without needing to edit the map or restart the server.  Every Christmas tree you place is automatically saved into a separate .ini configuration file for each map. When the map loads again, the plugin instantly restores all saved tree positions, making it simple to decorate every map with a unique holiday atmosphere.  Perfect for servers that want to create a warm and festive Christmas environment.

VersionAuthorRequirementsMod for
N/AN/AN/AAny Mod
Map fy_aztecs_xmas
Icon Counter-Strike
11-24-2025, 05:31 AM
Downloads: 2 • Views: 181

[Image: 691b689be8c6c.jpg]
[Image: 691b689eb7ba7.jpg]
[Image: 691b68a1eb217.jpg]


Map fy_aztecs_xmas

Bring the magic of Christmas to your server with this special collection of Christmas-themed maps! Each map is beautifully decorated with snow, lights, trees, gifts, and festive music

VersionAuthorRequirementsMod for
1.0.0Tatu EugenN/AN/A
Playermodel Xmas Stamper Zombie
Icon Counter-Strike
11-24-2025, 04:40 AM
Downloads: 8 • Views: 220

[Image: image.png]
[Image: image-(3).png]


Playermodel Xmas Stamper Zombie

This release features a festive Christmas-themed version of the classic ZM Stamper model, fully reworked to match the holiday atmosphere. The model includes redesigned textures with winter and Christmas details such as red clothing, seasonal patterns, and subtle festive accents.  Along with the main character model, this pack also includes Xmas-themed hands, matching the style of the Stamper skin. The hands are carefully adapted to blend seamlessly with the model, maintaining proper alignment and preserving all original animations.  Perfect for Zombie Mode servers looking to add a unique Christmas twist to their gameplay.

VersionAuthorRequirementsMod for
1.0.0N/AZP / BiohazardN/A
Xmas Default Player Models
Icon Counter-Strike
11-24-2025, 04:15 AM
Downloads: 19 • Views: 440

[Image: Screenshot-2025-11-24-040218-(1).png]
[Image: Screenshot-2025-11-24-040218-(1).png]


Xmas Default Player Models

This pack replaces the original Counter-Strike 1.6 player models with festive Christmas-themed versions. All default CT and T models have been redesigned with holiday outfits such as Santa suits, winter jackets, scarves, hats, and other seasonal details — while keeping the classic CS 1.6 look and proportions.  The models retain the original animations and hitboxes, ensuring full compatibility with any server. These Christmas skins are perfect for giving your server a warm, festive atmosphere during the holiday season without changing the gameplay experience.

VersionAuthorRequirementsMod for
1.0.0eLLectroN/AAny mod
Plugin Xmas Lights On Maps!
Icon Counter-Strike
11-24-2025, 03:56 AM
Downloads: 14 • Views: 276

[Image: 10-142.jpg]
[Image: image.png]


Plugin Xmas Lights On Maps

This plugin adds a simple and intuitive menu that allows server administrators to create decorative sprites on any map — perfect for adding Christmas lights, festive effects, or other visual elements. Using the in-game menu, you can place sprites anywhere on the map in real time, without needing to edit the map or restart the server.  The plugin automatically generates a separate .ini configuration file for each map. Every sprite you place is saved with its coordinates, so the decorations load automatically the next time the map is played. This makes it extremely easy to customize every map with unique holiday lights and decorations.
COMMANDS:
  • light

Code: 
#include <amxmisc>
#include <engine>
#include <fakemeta>
#define pev_light pev_iuser1
enum _:STRSPRPARAM {
Float:RP_STR_CORDX, //Координаты начала
Float:RP_STR_CORDY,
Float:RP_STR_CORDZ,
Float:RP_END_CORDX, //Координаты конца
Float:RP_END_CORDY,
Float:RP_END_CORDZ,
RP_SEGMENT, //Количество точек.
bool:RP_CURVE, //Кривизна.
bool:RP_BLINK, //Мерцание.
bool:RP_COLOR_RAND, //Цвет случайный/сохранённый (1/0)
RP_COL_R, //Если не случайный то тут сохранён цвет.
RP_COL_G,
RP_COL_B,
bool:RP_START,
RP_COLOR
};
new Array:g_ArrSprPar;
new g_PlArrParam[33][STRSPRPARAM];
new g_iCount;
new g_szSprite[][] = {
"sprites/redspr.spr"
}
new g_szPathFile[256];
new g_szClassName[] = "class_light";
enum _:COLORTYPE {
COL_R,
COL_G,
COL_B,
COL_NAME[32]
}
new g_szColor[][COLORTYPE] = { // <= Цвета добавлять здесь. Но случайный не трогать и только после него!
{0,0,0,"Random"},
{255,0,0,"Red"},
{0,255,0,"Green"},
{0,0,255,"Blue"},
{55,163,221,"Light Blue"},
{235,206,41,"Yellow"},
{176,43,234,"Purple"}
}
public plugin_precache() {
for(new i=0;i<sizeof(g_szSprite);i++)
precache_model(g_szSprite[i]);

g_ArrSprPar = ArrayCreate(STRSPRPARAM);
ReadSaveParam();
}
public ReadSaveParam() {
new szLoadDir[128],szMapName[64];
get_mapname(szMapName,charsmax(szMapName));
get_configsdir(szLoadDir, charsmax(szLoadDir));
formatex(szLoadDir, charsmax(szLoadDir), "%s/lightMap",szLoadDir)
if(!dir_exists(szLoadDir)) mkdir(szLoadDir);
formatex(g_szPathFile, charsmax(g_szPathFile), "%s/%s.ini",szLoadDir,szMapName)
if(file_exists(g_szPathFile)) {
enum STRCORD {STR_X,STR_Y,STR_Z,END_X,END_Y,END_Z};
new szParse[256],szCord[STRCORD][8],szSegment[8],szCurve[5],szBlink[5],szColRand[5],szColR[8],szColG[8],szColB[8];
new ArrSprPar[STRSPRPARAM];

new iLine, iNum;
for(iLine = 0; read_file(g_szPathFile, iLine, szParse, charsmax(szParse), iNum); iLine++) {
parse(szParse,
szCord[STR_X],charsmax(szCord[]),
szCord[STR_Y],charsmax(szCord[]),
szCord[STR_Z],charsmax(szCord[]),

szCord[END_X],charsmax(szCord[]),
szCord[END_Y],charsmax(szCord[]),
szCord[END_Z],charsmax(szCord[]),
szSegment, charsmax(szSegment),
szCurve, charsmax(szCurve),
szBlink, charsmax(szBlink),
szColRand, charsmax(szColRand),

szColR, charsmax(szColR),
szColG, charsmax(szColG),
szColB, charsmax(szColB)
);

ArrSprPar[RP_STR_CORDX] = _:str_to_float(szCord[STR_X]);
ArrSprPar[RP_STR_CORDY] = _:str_to_float(szCord[STR_Y]);
ArrSprPar[RP_STR_CORDZ] = _:str_to_float(szCord[STR_Z]);

ArrSprPar[RP_END_CORDX] = _:str_to_float(szCord[END_X]);
ArrSprPar[RP_END_CORDY] = _:str_to_float(szCord[END_Y]);
ArrSprPar[RP_END_CORDZ] = _:str_to_float(szCord[END_Z]);

ArrSprPar[RP_SEGMENT] = _:str_to_num(szSegment);
ArrSprPar[RP_CURVE] = _:str_to_num(szCurve);
ArrSprPar[RP_BLINK] = _:str_to_num(szBlink);
ArrSprPar[RP_COLOR_RAND] = _:str_to_num(szColRand);

ArrSprPar[RP_COL_R] = _:str_to_num(szColR);
ArrSprPar[RP_COL_G] = _:str_to_num(szColG);
ArrSprPar[RP_COL_B] = _:str_to_num(szColB);

new Float:fStart[3],Float:fEnd[3];

fStart[0] = ArrSprPar[RP_STR_CORDX];
fStart[1] = ArrSprPar[RP_STR_CORDY];
fStart[2] = ArrSprPar[RP_STR_CORDZ];

fEnd[0] = ArrSprPar[RP_END_CORDX];
fEnd[1] = ArrSprPar[RP_END_CORDY];
fEnd[2] = ArrSprPar[RP_END_CORDZ];

calc_sprite(g_iCount,ArrSprPar[RP_CURVE],ArrSprPar[RP_BLINK],fStart,fEnd,ArrSprPar[RP_SEGMENT],-1,ArrSprPar[RP_COL_R],ArrSprPar[RP_COL_G],ArrSprPar[RP_COL_B],ArrSprPar[RP_COLOR_RAND]);
ArrayPushArray(g_ArrSprPar, ArrSprPar);
g_iCount++;
}
}
}
public WriteSaveParam() {
if(file_exists(g_szPathFile)) delete_file(g_szPathFile);
for(new i=0;i<ArraySize(g_ArrSprPar);i++) {
new ArrSprPar[STRSPRPARAM];
ArrayGetArray(g_ArrSprPar, i, ArrSprPar);

new szSaveStr[1024];
format(szSaveStr,charsmax(szSaveStr),
"^"%.1f^" ^"%.1f^" ^"%.1f^" ^"%.1f^" ^"%.1f^" ^"%.1f^" ^"%d^" ^"%d^" ^"%d^" ^"%d^" ^"%d^" ^"%d^" ^"%d^"",
ArrSprPar[RP_STR_CORDX],
ArrSprPar[RP_STR_CORDY],
ArrSprPar[RP_STR_CORDZ],

ArrSprPar[RP_END_CORDX],
ArrSprPar[RP_END_CORDY],
ArrSprPar[RP_END_CORDZ],

ArrSprPar[RP_SEGMENT],
ArrSprPar[RP_CURVE],
ArrSprPar[RP_BLINK],
ArrSprPar[RP_COLOR_RAND],
ArrSprPar[RP_COL_R],
ArrSprPar[RP_COL_G],
ArrSprPar[RP_COL_B]
);
write_file(g_szPathFile, szSaveStr, i);
}
}
public plugin_init() {
register_plugin("Light", "1.0", "Author" );
register_menu("lightmenu", 1023, "lightmenu_function");
register_think(g_szClassName, "LightThink" );

register_clcmd("light","start_lightmenu");
}
public LightThink(iEnt) {
if(!pev_valid(iEnt))
return;

set_rendering(iEnt,kRenderFxNone,random_num(0,200),random_num(0,200),random_num(0,200),kRenderTransAdd,255)
set_pev( iEnt, pev_nextthink, get_gametime()+1.0);
}
public start_lightmenu(id) {
if(~get_user_flags(id) & read_flags("gh"))
return PLUGIN_HANDLED;

lightmenu(id,true);
return PLUGIN_HANDLED;
}
stock lightmenu(id,bool:first = false) {
static menu[512],len;
len = 0;
if(first) {
g_PlArrParam[id][RP_START] = false;
g_PlArrParam[id][RP_SEGMENT] = 10;
g_PlArrParam[id][RP_COLOR] = 0;
}

len = formatex(menu[len], charsmax(menu) - len, "\rGarland Menu. Total \d[\r%d\d]^n\yLights in garland \d[\r%d\d]^n^n",g_iCount,g_PlArrParam[id][RP_SEGMENT]+1);

len += formatex(menu[len], charsmax(menu) - len, "\r[1] \w%s^n",g_PlArrParam[id][RP_START] ? "End":"Start");
len += formatex(menu[len], charsmax(menu) - len, "\r[2] \wColor: \d[\y%s\d]^n",g_szColor[g_PlArrParam[id][RP_COLOR]][COL_NAME]);
len += formatex(menu[len], charsmax(menu) - len, "\r[3] \wAdd lights^n");
len += formatex(menu[len], charsmax(menu) - len, "\r[4] \wRemove lights^n^n");

len += formatex(menu[len], charsmax(menu) - len, "\r[5] \wShape \d[\y%s\d]^n",g_PlArrParam[id][RP_CURVE] ? "Curved":"Straight");
if(g_PlArrParam[id][RP_COLOR] == 0)
len += formatex(menu[len], charsmax(menu) - len, "\r[6] \wBlinking \d[\y%s\d]^n^n",g_PlArrParam[id][RP_BLINK] ? "On":"Off");
else len += formatex(menu[len], charsmax(menu) - len, "^n^n");
len += formatex(menu[len], charsmax(menu) - len, "\r[7] \wDelete last^n");
len += formatex(menu[len], charsmax(menu) - len, "\r[8] \wDelete all^n");
len += formatex(menu[len], charsmax(menu) - len, "\r[9] \wSave^n");

len += formatex(menu[len], charsmax(menu) - len, "^n\r[0] \wExit");

new keys = MENU_KEY_0|MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8|MENU_KEY_9;
show_menu(id, keys, menu, -1, "lightmenu");
return PLUGIN_HANDLED;
}
public lightmenu_function(id,key) {
switch(key) {
case 0: {
new Origin[3],Float:fOrigin[3];
get_user_origin(id, Origin, 3);
for(new i=0;i<sizeof(fOrigin);i++)
fOrigin[i] = float(Origin[i]);

if(!g_PlArrParam[id][RP_START]) {
g_PlArrParam[id][RP_START] = true;
g_PlArrParam[id][RP_STR_CORDX] = _:fOrigin[0];
g_PlArrParam[id][RP_STR_CORDY] = _:fOrigin[1];
g_PlArrParam[id][RP_STR_CORDZ] = _:fOrigin[2];
} else {
g_PlArrParam[id][RP_START] = false;
g_PlArrParam[id][RP_END_CORDX] = _:fOrigin[0];
g_PlArrParam[id][RP_END_CORDY] = _:fOrigin[1];
g_PlArrParam[id][RP_END_CORDZ] = _:fOrigin[2];
new Float:fStart[3];
fStart[0] = g_PlArrParam[id][RP_STR_CORDX];
fStart[1] = g_PlArrParam[id][RP_STR_CORDY];
fStart[2] = g_PlArrParam[id][RP_STR_CORDZ];
calc_sprite(g_iCount,g_PlArrParam[id][RP_CURVE],g_PlArrParam[id][RP_BLINK],fStart,fOrigin,g_PlArrParam[id][RP_SEGMENT],g_PlArrParam[id][RP_COLOR]);

if(g_PlArrParam[id][RP_COLOR] == 0) g_PlArrParam[id][RP_COLOR_RAND] = true;
else {
g_PlArrParam[id][RP_COLOR_RAND] = false;

g_PlArrParam[id][RP_COL_R] = g_szColor[g_PlArrParam[id][RP_COLOR]][COL_R];
g_PlArrParam[id][RP_COL_G] = g_szColor[g_PlArrParam[id][RP_COLOR]][COL_G];
g_PlArrParam[id][RP_COL_B] = g_szColor[g_PlArrParam[id][RP_COLOR]][COL_B];
}
ArrayPushArray(g_ArrSprPar, g_PlArrParam[id]);
g_iCount++;
}
}
case 1: {
if(g_PlArrParam[id][RP_COLOR]<sizeof(g_szColor)-1) {
g_PlArrParam[id][RP_COLOR]++;
} else g_PlArrParam[id][RP_COLOR] = 0;
}
case 2: {
g_PlArrParam[id][RP_SEGMENT]++;
}
case 3: {
if(g_PlArrParam[id][RP_SEGMENT] > 2)
g_PlArrParam[id][RP_SEGMENT]--;
}
case 4: g_PlArrParam[id][RP_CURVE] = !g_PlArrParam[id][RP_CURVE];
case 5: g_PlArrParam[id][RP_BLINK] = !g_PlArrParam[id][RP_BLINK];
case 6: {
new iSize = ArraySize(g_ArrSprPar);
if(g_iCount == iSize && iSize != 0) {
g_iCount--;
new iEnt = FM_NULLENT;
while((iEnt = find_ent_by_class( iEnt, g_szClassName))) {
if(pev(iEnt,pev_light) == g_iCount) {
set_pev(iEnt, pev_flags, FL_KILLME);
}
}
ArrayDeleteItem(g_ArrSprPar,g_iCount);
}
}
case 7: {
ArrayClear(g_ArrSprPar);
new iEnt = FM_NULLENT;
while((iEnt = find_ent_by_class( iEnt, g_szClassName))) {
set_pev(iEnt, pev_flags, FL_KILLME);
}
g_iCount = 0;
}
case 8: {
WriteSaveParam();
return PLUGIN_HANDLED;
}
case 9: return PLUGIN_HANDLED;
}
lightmenu(id);
return PLUGIN_HANDLED;
}
public client_putinserver(id) {
g_PlArrParam[id][RP_START] = false;
}
public client_disconnect(id) {
g_PlArrParam[id][RP_START] = false;
}
stock calc_sprite(iNum,iCurve,iBlink,Float:fStart[3],Float:fEnd[3],iSegment,iColor,R=0,G=0,B=0,iRand=false) {
new Float:newPoint[3],Float:vector[3],Float:fFistortion,Float:fCurve;
new Float:fAllDist = get_distance_f(fEnd,fStart);
new Float:fDist = fAllDist / iSegment;
for(new i=0;i<sizeof(fStart);i++)
vector[i] = (fEnd[i] - fStart[i])/fAllDist;

fCurve = fAllDist/100*18/iSegment/2;

for(new j=1;j<iSegment;j++) {
for(new i=0;i<sizeof(fStart);i++) {
newPoint[i] = vector[i] * fDist*j + fStart[i];

if(iCurve) {
if(fDist*j > fAllDist/2) {
fFistortion += fCurve;
newPoint[2] += fFistortion;
} else if(fDist*j > fAllDist/2 - fDist/4) {
fFistortion += -fCurve/2;
newPoint[2] += fFistortion;
} else {
fFistortion += -fCurve;
newPoint[2] += fFistortion;
}
}
}
create_sprite(iNum,iBlink,newPoint,iColor,R,G,B,iRand);
}
create_sprite(iNum,iBlink,fEnd,iColor,R,G,B,iRand);
create_sprite(iNum,iBlink,fStart,iColor,R,G,B,iRand);
}
stock create_sprite(iNum,iBlink,Float:vecOrigin[3],iColor,R=0,G=0,B=0,iRand = false) {
static iszInfoTarget = 0; new iSprId = FM_NULLENT;
if(iszInfoTarget || (iszInfoTarget = engfunc(EngFunc_AllocString, "env_sprite"))) iSprId = engfunc(EngFunc_CreateNamedEntity, iszInfoTarget);
if(is_valid_ent(iSprId)) {
set_pev(iSprId, pev_origin, vecOrigin);
set_pev(iSprId, pev_solid, SOLID_NOT);
set_pev(iSprId, pev_movetype, MOVETYPE_NONE);

set_pev(iSprId, pev_framerate, 5.0);
set_pev(iSprId, pev_scale, 0.15);

if(iColor > 0) {
set_rendering(iSprId,kRenderFxNone,g_szColor[iColor][COL_R],g_szColor[iColor][COL_G],g_szColor[iColor][COL_B],kRenderTransAdd,255)
} else if(iColor == 0 || iRand) {
set_rendering(iSprId,kRenderFxNone,random_num(0,200),random_num(0,200),random_num(0,200),kRenderTransAdd,255)
} else if(iColor == -1) {
set_rendering(iSprId,kRenderFxNone,R,G,B,kRenderTransAdd,255)
}
engfunc(EngFunc_SetModel, iSprId, g_szSprite[random_num(0,charsmax(g_szSprite))]);
set_pev(iSprId, pev_classname, g_szClassName);

set_pev(iSprId, pev_spawnflags, SF_SPRITE_STARTON);
dllfunc(DLLFunc_Spawn, iSprId);

set_pev(iSprId,pev_light,iNum);

if(iBlink && iColor == 0 || iRand)
set_pev( iSprId, pev_nextthink, get_gametime()+1.0);
}
}

VersionAuthorRequirementsMod for
1.0.0eLLectroN/AAny mod
Plugin Xmas Santa Hats
Icon Counter-Strike
11-15-2025, 02:40 AM
Downloads: 31 • Views: 543
[Image: image-(5).png]

Plugin Xmas Hats

Bring the holiday spirit straight to your CS 1.6 server with the XMAS Hats plugin! This lightweight and fully optimized addon allows players to wear festive Christmas hats during gameplay, adding a fun and cheerful atmosphere to any map.

VersionAuthorRequirementsMod for
1.0.0xPawN/AXMAS
Xmas Frog Grenade
Icon Counter-Strike
11-13-2025, 01:06 AM
Downloads: 12 • Views: 252
[Image: image-2.png]

Xmas Frog Grenade

Get into the holiday spirit with this special Christmas grenade Model,  Perfect for zombie mode servers, winter events or festive servers,

VersionAuthorRequirementsMod for
1.0.0N/AN/AN/A
Xmas Snowball Grenade
Icon Counter-Strike
11-13-2025, 12:44 AM
Downloads: 7 • Views: 262
[Image: image-3.png]

Xmas Snowball Grenade

Get into the holiday spirit with this special Christmas grenade Model,  Perfect for winter events or festive servers,

VersionAuthorRequirementsMod for
1.0.0eLLectroN/AAny Mod
Knife Model Butterfly XMAS
Icon Counter-Strike
11-11-2025, 07:02 PM
Downloads: 15 • Views: 259


[Image: image-2.png]


Butterfly Xmas 2025

Get into the holiday spirit with this special Christma Knife Model,  Perfect for winter events or festive servers,

VersionAuthorRequirementsMod for
1.0.0N/AN/AN/A
Knife Model Hammer Santa XMAS
Icon Counter-Strike
11-11-2025, 06:59 PM
Downloads: 7 • Views: 243

[Image: image-1.png]


Knife Model Hammer Santa XMAS

Get into the holiday spirit with this special Christma Knife Model,  Perfect for winter events or festive servers,

VersionAuthorRequirementsMod for
1.0.0N/AN/AN/A
Knife Model Xmas Katana Candys
Icon Counter-Strike
11-11-2025, 06:54 PM
Downloads: 14 • Views: 274

[Image: image-1.png]


Model Xmas Katana Candys

Get into the holiday spirit with this special Christma Knife Model,  Perfect for winter events or festive servers

VersionAuthorRequirementsMod for
1.0.0N/AN/AN/A
Knife Model Xmas New Year's Branch
Icon Counter-Strike
11-11-2025, 06:40 PM
Downloads: 8 • Views: 202

[Image: knife1-1.png]


Model New Year's Branch

Get into the holiday spirit with this special Christma Knife Model,  Perfect for winter events or festive servers,

VersionAuthorRequirementsMod for
1.0.0N/AN/AN/A
Plugin Xmas Sounds
Icon Counter-Strike
11-07-2025, 02:19 PM
Downloads: 20 • Views: 390
[Image: 972d5016-33e6-4a24-af7a-39ef1927bf63.png]

xmas sounds for round end

Add a touch of Christmas spirit to your server with this festive sound plugin! This plugin plays cheerful Christmas-themed sounds or music at the end of each round, bringing a warm holiday vibe to your gameplay.

Code: 
#include <amxmodx>

#define NUMAR_SUNETE_T 3
#define NUMAR_SUNETE_CT 3

new const Christmas_Sounds_T[NUMAR_SUNETE_T][] = {

//       "xmas/xmas_te1.mp3",
//       "xmas/xmas_te2.mp3",
         "xmas/xmas_te3.mp3",
         "xmas/xmas_te4.mp3",
         "xmas/xmas_te5.mp3"
}  

new const Christmas_Sounds_CT[NUMAR_SUNETE_CT][] = {

//       "xmas/xmas_ct1.mp3",
//       "xmas/xmas_ct2.mp3",
//       "xmas/xmas_ct3.mp3",
         "xmas/xmas_ct4.mp3",
         "xmas/xmas_ct5.mp3",
         "xmas/xmas_ct6.mp3"
}

public plugin_init() {

      register_plugin("[XMAS] RoundSounds","1.0","A k c 3 n 7");

      register_message( get_user_msgid( "SendAudio" ),"message_sendaudio" );

      register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin");

      register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin");
}

public t_win() {
  
      PlaySoundToClients (Christmas_Sounds_T[random(NUMAR_SUNETE_T)]);
}

public ct_win() {

      PlaySoundToClients (Christmas_Sounds_CT[random(NUMAR_SUNETE_CT)]);
}

public plugin_precache() {

      for(new i = 0; i < NUMAR_SUNETE_T; i ++)
      precache_sound(Christmas_Sounds_T[i]);

      for(new i = 0; i < NUMAR_SUNETE_CT; i ++)
      precache_sound(Christmas_Sounds_CT[i]);
}

public message_sendaudio( msg_id, msg_dest, msg_entity ) {
    
        static message[10];
        get_msg_arg_string( 2, message, sizeof message - 1 );

        switch( message[7] )
        {
            case 'c', 't', 'r' : return PLUGIN_HANDLED;
        }

        return PLUGIN_CONTINUE;
   }  
  
PlaySoundToClients ( const sound [ ] ) {

        if ( equal ( sound [ strlen ( sound ) -4 ], ".mp3" ) )
                client_cmd ( 0, "mp3 play ^"sound/%s^"", sound );
        else
                client_cmd ( 0, "spk ^"%s^"", sound );
}

VersionAuthorRequirementsMod for
1.0.0A k c 3 n 7AMX Mod XClassic / Xmas
Map pack for XMAS
Icon Counter-Strike
11-07-2025, 01:48 PM
Downloads: 16 • Views: 361

[Image: 10-71.jpg]
[Image: 10-66.jpg]
[Image: 10-68.jpg]
[Image: 10-75.jpg]
[Image: 10-69.jpg]
[Image: 10-73.jpg]
[Image: 10-77.jpg]
[Image: 10-79.jpg]
[Image: 10-81.jpg]
[Image: 10-83.jpg]
[Image: 10-85.jpg]
[Image: 10-87.jpg]
[Image: 10-89.jpg]
[Image: 10-91.jpg]
[Image: 10-93.jpg]


xmas map pack 2025

Bring the magic of Christmas to your server with this special collection of Christmas-themed maps! Each map is beautifully decorated with snow, lights, trees, gifts, and festive music

VersionAuthorRequirementsMod for
1.0.0eLLectroN/AAny Mode
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